Simulation and Game Design
Program Transfer Guide
University of Baltimore
Effective
Fall, 2026 - Current
Instruction Methods
In person
About the Program
The B.S. in Simulation and Game Design program allows students with a strong interest in interactive software to refine their skills and understanding while they prepare for a range of career opportunities. Coursework focuses on the design and development of games, both for entertainment and learning. Students participate in development teams, building interactive software for education, training and research, as well as for the game industry. Students will follow one of three tracks to specialize in industry areas, fostering key roles in team projects. Along the way, they acquire a foundation for further study in areas such as applied information technology and user interface design. Tracks from which students can choose include:
• Technical Art: For those who want to build their skill sets with 2D and 3D modeling and animation and with integrating them into game engines, this track prepares students to become technical artists who work with programmers and artists. The track focuses on higher-level 2D/3D skills and requires visual artistic talent.
• Coding and Development: This area of specialization is ideal for students who want to improve their programming skills in preparation for a career as a game developer. The track focuses on the designing of game concepts and turning them into functional video games and simulations. Whether students have a ton of ideas that they do not yet have the coding skills to implement or are advanced coders who want to take their skills to the next level, this program helps students advance their capabilities and make them an asset to their team.
• Game Entrepreneurship: Created in cooperation with the Merrick School of Business, in this track students will combine a knowledge of core game design and development skills with courses in business and project management. This will provide a foundation for working in the business side of games, either as project managers or producers for existing companies, or in starting and managing studios of their own.
• Technical Art: For those who want to build their skill sets with 2D and 3D modeling and animation and with integrating them into game engines, this track prepares students to become technical artists who work with programmers and artists. The track focuses on higher-level 2D/3D skills and requires visual artistic talent.
• Coding and Development: This area of specialization is ideal for students who want to improve their programming skills in preparation for a career as a game developer. The track focuses on the designing of game concepts and turning them into functional video games and simulations. Whether students have a ton of ideas that they do not yet have the coding skills to implement or are advanced coders who want to take their skills to the next level, this program helps students advance their capabilities and make them an asset to their team.
• Game Entrepreneurship: Created in cooperation with the Merrick School of Business, in this track students will combine a knowledge of core game design and development skills with courses in business and project management. This will provide a foundation for working in the business side of games, either as project managers or producers for existing companies, or in starting and managing studios of their own.
